Subject: Re: LW bumpers & motion blur
From: [email-masked]
To: [email-masked]
Cc: [email-masked]
Date: Thu, 19 Oct 1995 13:41:07 -0400

In a message dated 95-10-19 01:44:41 EDT, you write:

> is the "stepped" method of LW's
>motion-blur common in other 3D programs?  I just was wondering if this
>motion-blur technique isn't as Lightwave-original as I'm assuming in the
>above example.
>
>
>         Justin Barrett - [email-masked] - 1:350/401
>    Free Spirit Productions   -   Northland Cable   -   Peninsula College

Justin,
The sepped look comes from the level of antialiasing set in your camera
panel. If you turn motion blur on, and set your antialiasing level to high,
then the blur will be almost a continuous line. Most animators opt for low
antialiasing due to time and the budget of their client. See ya.

Tom Rennen
Intelligent Light Digital Imaging
214-420-6815

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